// Based on budi's cs:go config modified by 22 with f0rest CFG for *GiR*Team

// Rates (you do not want 33 lerp... these will help : rate 30000 + cmd & updaterate 102.400002)
rate "80000" // Lan "1004000"
cl_interp "0.0"
cl_interp_ratio "1"
cl_cmdrate 102.400002 // Lan 128
cl_updaterate 102.400002 // Lan 128

// Mouse
zoom_sensitivity_ratio_mouse "1.0"
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"

// Hud
hud_scaling "0.75" // source sized hud - def 0.85
hud_showtargetid "1"
cl_showloadout "0" // hide loadout unless switching wep
net_graph "1"
net_graphproportionalfont "0" // tiny net graph font
net_graphheight "0" // def 64
net_graphpos "2" // def 1
cl_showfps "0" // not needed if netgraph is on

// Crosshair
cl_crosshairusealpha "1"
cl_observercrosshair "0"

// Audio
snd_musicvolume "0" // volume of music in menu and game

// Game
cl_autohelp "0"
cl_disablefreezecam "1"
cl_autowepswitch "0"
cl_lagcompensation "1"
// cl_disable_ragdolls "1" // is a sv_cheats cvar atm

// Graphics
fps_max "129"
sys_antialiasing "2" // def 0
sys_aspectratio "0" // def -1
//REMOVE TO WORK_ mat_hdr_enabled "0" // not working at this time
mat_monitorgamma "1.6" // def "2.2"
// reposition the gunmodel to mimic css more closely.
//REMOVE TO WORK_ viewmodel_offset_x "2"
//REMOVE TO WORK_ viewmodel_offset_y "4"
//REMOVE TO WORK_ viewmodel_offset_z "-2"
// These two removes the shifting of the arm when crouching down.
//REMOVE TO WORK_ cl_viewmodel_shift_left_amt "0" // min .5
//REMOVE TO WORK_ cl_viewmodel_shift_right_amt "0" // min .5
// These remove the bobbing of the weapon/scope back and forth while moving.
//REMOVE TO WORK_ cl_bob_lower_amt "0" // min 5
//REMOVE TO WORK_ cl_bobamt_lat "0" // min .1
//REMOVE TO WORK_ cl_bobamt_vert "0" // min .1
//REMOVE TO WORK_ cl_bobcycle "2"

exec userconfig